Update: Reviews from Anandtech, HardOCP, HotHardware, MaximumPC, and PC Perspective are all live. Nvidia’s dual-chip GeForce GTX 295 card outperforms the Radeon HD 5870 on most tests by a noticeable ...
Shortly after the Nvidia announcement, Microsoft follows by adding DirectX Raytracing to the DirectX 12 api. According to the manufacturer, the technology clears the way for games that are partly ...
The new graphics API comes with new buzzwords. We’ll tell you what they mean and how they matter to your gaming experience. Just when you think you’ve grasped all the jargon surrounding 3D graphics, ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...
Microsoft says that 3D gaming today is a lie. While the techniques game designers use can make games on your screen look like they're 3D, the rasterization process used ultimately only operates in two ...
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The PC version of Max Payne 3 supports DirectX 11 features and 3D functionality, developer Rockstar has revealed. An official fact sheet, as picked up by Videogamer, states that the PC SKU "is not a ...
Game development is a perennial hot topic: everybody loves to play games, and they are the top sellers on every list. But when you talk about developing a good game, performance is always a ...
DirectX 12 Ultimate adds powerful new capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading (VRS). These features help game ...
The team behind Wine, the Windows compatibility layer for other operating systems, has announced the launch of Wine 3.0 - the first version to support both Direct3D versions 10 and 11 and with Android ...
iZ3D, the company responsible for that $399 22-inch 3D monitor, has just unveiled a new way to see the third dimension at the Game Developer Conference in San Francisco. The new polarized 3D glasses ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
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