Forbes contributors publish independent expert analyses and insights. Kris Holt is a writer who covers video games and word games. Hades 2 supports cross-saves between platforms. If you’ve played some ...
Thalamus is a plant, but it doesn’t grow naturally in the Underworld or anywhere else. That means the only way you can get it is by growing it yourself. By the time Thalamus shows up as an incantation ...
Though the game has technically been available in an Early Access state for almost a year and a half, the 1.0 launch for Hades 2 is set to bring in fans of Hades who have been waiting for the game's ...
Beating Hades 2 and finally clapping Chronos is no easy feat. The journey to Chronos is no joke, and the big man himself makes everything that comes before him laughable. Ultimately, you can’t defeat ...
Christopher is a writer and musician who spends as much time as possible playing video games and watching anime. He is often found repeatedly dying at the hands of random FromSoftware bosses, though ...
Hades 2 gives Melinoe command over a truly devastating arsenal of weapons. In combination with her godly powers and witchcraft, the servants of Chronos quickly turn into corpses…or so you would hope.
Hades 2, the first sequel made by developer Supergiant Games, is out in 1.0 this week, following a 15-month period of early access. Some of you have already played it, and this is just another patch ...
I very much had a love-hate relationship with Hades II. There were moments of gameplay that were simply some of the best I’ve experienced all year, while other sequences of the game bored me so much ...
Rei is the Deputy Lead for GameRant's Anime Team from Kashmir, situated in Beirut. He's an avid fan of anime and manga. Rei grew up watching anime and had a knack for writing ever since he was a kid, ...
⚠️ This page mixes confirmed information with industry rumors and speculation. We’ll keep it updated as new details and leaks come to light. Hades 2 sees developer Supergiant Games branching out into ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.