Vineet Washington is a Tech/ Commerce Writer from Canada. He is a professional writer who is passionate about gaming and technology. With over 7 years of experience in content creation, 3 of which ...
Virtual reality games and headsets are more popular than they’ve ever been, with certain titles making full use of the medium to deliver a thoroughly engaging experience. For tech enthusiasts who love ...
ATLANTA--(BUSINESS WIRE)--Woojer today announces pre-orders of its captivating Series 3 haptic wearables that deliver the true feeling of sound, changing the way games, music and entertainment ...
Woojer know a thing or two about immersion, releasing a series of haptic-enhanced belts and vests over the last five years, designed to take your gaming immersion to a new level. Now, they’re ...
Virtual reality gaming is ready to get an extra layer of authenticity thanks to a new wearable manufactured by Woojer. So far, gamers who wanted to get totally immersed into VR relied on a headset, ...
Haptic technology company Woojer has announced the expanded retail availability of its Series 3 haptic wearables: the Woojer Vest and Strap, now with special Made For Meta edition. Designed to enhance ...
Adam Bolton is a contributor for CNET based in Japan. He is, among things, a volunteer, a gamer, a technophile and a beard grower. He can be found haunting many of Tokyo's hotspots and cafes. You need ...
The Woojer Fortnite Vest 3 takes immersive gaming to a whole new level by combining tactile feedback with gameplay. This haptic vest allows players to literally feel the action, whether it's the thump ...
Never let it be said that you are too old for new gaming experiences. I have been gaming for about 43 years now and I genuinely still love it, even though I will be the first to admit the hurtling ...
Horror in VR is already a different beast, stripping away the safety of a screen, forcing you into its nightmare world. But what if you could feel it? What if the phantom hands grasping your shoulders ...
Gaming is all about immersion. Visuals are the entry point to our digital worlds, gameplay the mechanical interaction, while audio can wrap, envelop and enhance the entire experience, but how can we ...