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Bitmap graphics are composed of pixels, each of which contains specific color information. A single image may be composed of hundreds of thousands of individual pixels.
Graphics programming is extremely simple. Doing it efficiently is extremely hard.<BR><BR>I'd say OpenGL is way overkill for your game.
Graphics have come a long way in the last 20 years. We've gone from simple white squares on a screen to photorealistic cutscenes and gameplay. We used to have monochrome backgrounds, and now we've ...
His solution is a simple graphic that would print at the bottom of every supermarket receipt, with color-coded symbols for things such as calories, sugar, and saturated fat.
I'm missing a simple graphics program on my new iMac similar to MSPAINT on Windows, or, to use a different comparison, the 'TextEdit for graphics'. The only thing I want to do is crop images ...