Commentary: Meta's pushing its metaverse platform almost entirely to phones. It's the latest sign of a massive shift in the ...
Ultimately, the biggest driver of immersive entertainment isn’t a single piece of hardware or software. It’s audience behavior and how quickly we adapt.
But over the past few years, I’ve noticed a shift that has very little to do with technology and a lot to do with how cities and institutions perceive VR. Recently, the Ministry of Tourism of Bahrain ...
Meta announced today that it will divorce its Horizon Worlds social and gaming service—once promoted as the company’s first major step into the metaverse—from its Quest VR headset platform and digital ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...