#OctopusEffects, #Blender Simple way to create ice material in Blender 3.1 Timestamp 00:00 Introduction 00:10 Setup 00:50 Shader Hope it is useful to you Thanks for watching UN risks 'imminent ...
Collection of useful Unity Shaders, made for VRChat. They are not dependent on its SDK but some features rely on VRChat shader globals. Unless specified, they have only be tested in a PC VR VRChat ...
3D procedurally generated hills and water using a combination of noise and simulating some simple rain / hydraulic erosion. Planet sphere is divided into different 'square' mesh chunks (i.e. the ...
Abstract: Designing large virtual cities manually is time-consuming and resource-intensive, particularly in games and simulation development. This study presents a multi-zone urban automated ...