The story so far: In 1999, California-based Nvidia Corp. marketed a chip called GeForce 256 as “the world’s first GPU”. Its purpose was to make videogames run better and look better. In the 2.5 ...
And oh boy, is it's cache system good.
Nintendo 3DS Azahar has just announced support for caching shaders to disk. Azahar has to translate 3DS vertex shaders so ...
If a game that used to feel smooth suddenly has stutters, FPS drops, or uneven frame times, it’s almost always caused by a ...
AMD confirms its upcoming semi-custom SoC that will be the heart of Microsoft's next-gen Xbox console is 'progressing well to support a launch in 2027'.
Abstract: Prior work on GPU cache coherence has shown that simple hardware-or software-based protocols can be more than sufficient. However, in recent years, features such as multi-chip modules have ...
Shader cache is deleted on reboot as a workaround right now, but it really only needs a way to invalidate properly (if the shader code changes).
MLSharp-3D-Maker 是一个基于 Apple ml-sharp 模型的 3D 高斯泼溅(3D Gaussian Splatting)生成工具,可以从单张照片生成高质量的 3D 模型。