In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
Over three years ago, we approached Ates Games with the idea of creating a game centred around controlling a rolling ball that moves through levels ...
Due to DirectX 11 instructions such as "DECLARE_TEX2DARRAY" you can use up to 12 textures (12 * 4 = 48 - albedo, normal, mask, bump) for Unity terrain. You can even try 16 textures, by editing shader ...
Anti-Alias Masking Mode: If you don't need semi-transparent masks, you can use the more performant "Anti-Aliasing Masking Mode". Masking Shape: You can add or remove mask region using MaskingShape ...
Abstract: In this paper, a scheme of facial texture synthesis and 3D reconstruction based on 2D face image and 3D model under the Unity platform is proposed. First of all, this scheme uses the ASM ...