The use of virtual reality (VR) is expanding across industries, but its large-scale application in educational settings has ...
Overview Immersive VR apps are changing how students learn by making abstract subjects like math, science, and languages feel ...
The metaverse market offers opportunities in AI, AR, blockchain, and VR as it becomes key in Web 3.0. Major growth areas ...
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New augmented reality tech can turn any surface into keyboard
Virtual keyboards are a frequent source of frustration for augmented reality (AR) users. The virtual surfaces are slow and ...
Miami University student Jack Nomina wins award for VR haptics research with potential healthcare and astronaut training ...
Colleges and universities deploy immersive artificial intelligence and virtual reality learning environments that build ...
From interactive diagrams to A.I. assistants, virtual tools are beginning to supplant physical dissections in some classrooms ...
The Nexus NX1 system from 1HMX enables teleoperation and training of humanoid robots, realistic virtual reality, and ...
SAN JOSE, Calif., Nov. 19, 2025 (GLOBE NEWSWIRE) -- zSpace, Inc. (NASDAQ: ZSPC), a global leader in immersive augmented ...
Turnkey package of industry's best immersive products, including HaptX Gloves, Virtuix Omni One, and Freeaim Shoes, with full ...
See how Steam Frame's 144Hz display, eye tracking, and Steam VR focus compare to Quest 3 mixed reality, price, and standalone games. Learn ...
HMX, the leading global provider of human-machine experience solutions, today announced Nexus NX1, a unified package of immersive technologies designed to maximize success in training and simulation ...
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