Graphics, eh? They’re good aren’t they. Check out those follicles. Sometimes they’re not, though, and they don’t need to be. While the industry continues to obsess over fidelity, video game demakes ...
In today’s news, apparently making your subscription service very expensive is not very smart, Indonesia’s biggest raid since ...
Easy Trigger Games has just revealed a closer glimpse at the gameplay for Huntdown: Overtime, the roguelite prequel to one of the best modern retro side-scrollers I’ve had the pleasure of suffering ...
Here’s a question: has gaming ever been as hard as it was on the NES? The console that turned gaming into a household sensation also turned household walls into household holes. Let’s take a look at ...
Over the last ten years or so, we’ve seen endless articles (including quite a few here at Cultured Vultures) on “franchises ...
In today’s news, Capcom put a lock made of ice on a 30 year old door, Legacy of Kain probably just died again, and Mario defies the critics. Timestamps: 00:00 Intro 00:13 Capcom Add Enigma DRM to ...
Those who know their JRPG history will know that Dragon Quest I helped lay down the foundations for the genre’s future, mainly by streamlining ideas from popular western RPGs at the time. But what if ...
Since Jurassic Park hit cinemas in the early 90s, there’s always been an eager audience ready to create their own prehistoric theme parks. It’s accurate to describe Frontier Developments’ Jurassic ...
Led by the PS1, the fifth generation of consoles was when developers really started leaning into darker, more unsettling stuff. Everyone knows more polygons = more adult. Today, let’s talk about just ...
Pride often comes before a fall, and in the wake of the PlayStation 2’s unprecedented success, Sony had no shortage of pride. This is the story of how the creators of the all-time best selling console ...
The early 2000s was a crazy, weird time of defeating dystopias with karate, sending texts via Microsoft Excel, and ignoring your pets so you could look at jpegs of pets. As its adverts might have ...
When you think about it, it’s a wonder that any games get made at all, considering the amount of workers, time and money needed to pull off some of the biggest games ever made. Factoring in all the ...